Legal Challenge 2018 finalist teams

1st place

Legal Gamers

2nd place


3rd place

Bucerius Law School

4th place

Wild Cancan

Best memoranda

Memorandum for RespondentMemorandum for ClaimantDownload case briefing


The case addresses hypothetical problem(s) in the field of video games law. The case will be published on the Website according to the Timeline and will be heard by ad-hoc arbitral tribunal. The case covers substantial issues only; no procedural issues are raised in the case.

All facts relevant for the Competition are outlined in the case. No additional facts may be
introduced into the case unless they are a logical and necessary extension of the given facts or are publicly available true facts.

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Download rules (PDF)


Nemova, Katya
Deputy General Counsel at Wargaming
Vilnius, Lithuania
Gardner, Paul
Partner at Wiggin
London, UK
Zanin, Roman
General Counsel, Tax & Compliance at Wargaming
Nicosia, Cyprus
Schelinski, Tobias
Partner at TaylorWessing
Hamburg, Germany
Taub, Winslow
Partner at Covington & Burling
San Francisco, US
Chung, Brian🌳
Partner at Kim & Chang
Seoul, Korea
Rudoni, Alexandre
Partner at Allen & Overy
Paris, France
Zhao, Emi
Director at Riot Games
Purewal, Jas
Chairman at Facepunch Studios
London, UK
Pareja Lerner, Vanessa
Partner at Dias Carneiro Advogados
São Paulo, Brazil
Pagnanelli, Karin
Partner at MSK
Los Angeles, US
Lupsa, Ionut
Partner at Lupsa & Associates
Bucharest, Romania
Dannenberg, Ross
Attorney / Senior Partner at Banner & Witcoff
Washington, US

Any person desiring to practice his/her games legal skills may take part in WG Legal Challenge.

WG Legal Challenge gives you a unique chance to apply your knowledge in games law as well as to meet in person key legal and business professionals from high profile game companies. Four teams that make it into the finals will be invited to attend the 4th annual Games Industry Law Summit, which takes place on May 3-4, 2018 in Vilnius, Lithuania. The Summit’s registration fee (€500 per person) covering 3 dinners, 2 lunches and coffee breaks, and conference materials will be covered by the organizers, for up to 3 attendees per team to the value of up to €1,500 per team, for a total of up to €6,000 for all the teams in total.

In 2018, WG Legal Challenge is organized as a moot court. Teams of 1 to 3 persons are invited to join the challenge.

We welcome both students and graduates; therefore, the team does not necessarily has to be related to any university. Furthermore, the team can be composed of students and graduates from different faculties or universities.

We appreciate individual contribution of each participant, that is why we encourage you to form and administer teams on your own. At the same time, if you would like to have someone mentoring you through the challenge, such a person will be invited to Games Industry Law Summit 2018 and will be included into the team headcount, but will not be permitted to plead.

The team willing to take part in WG Legal Challenge 2018 should fill in the registration form (available through the link below on this page), and should pay the registration fee of EUR 50 (you will receive a PayPal invoice to your email, which you can pay via PayPal or by any of the major credit cards). The registration deadline is February 15, 2018.

Upon submitting the registration form, you will receive a PayPal invoice to the e-mail address that you indicated in the form. The invoice shall be fully paid within one (1) week after the receipt. If you have any questions about the registration or payment process, please contact Alma (

In the first part of the challenge, the teams are expected to submit a memorandum for claimant and a memorandum for respondent; in the second part, four teams that receive the highest score for the first part will take part in oral pleadings (the pleadings start at 10:00 on May 2, 2018 in Vilnius, Lithuania).

WG Legal Challenge 2018 case is dedicated to the problem of game cloning and related legal issues.